Frost
Masters of control, slows and shields. Frost creatures bend time and tempo, freezing enemies in place while allies strike without mercy.
ARCANO CORE • FRACTURE • ESSENCE
Long before creatures walked the lands, Arcano was whole — a single, radiant Core of pure Essence. Magic flowed like a river through mountains, skies and seas, unseen but felt in every stone and shadow.
Then came the Fracture. In a single cosmic heartbeat, the Core splintered into four colossal tides of power. The world did not simply crack — it reformed into new elemental realities: frozen citadels of Frost, roaring calderas of Inferno, endless wilds of Nature, and storm-torn skies of Storm.
Where these forces collided, Essence condensed into living forms — the Beasts of Arcano. Each one is born from an Egg of crystallized magic and shaped by the realm that forged it.
Rumors speak of the Arcano Core still pulsing deep beneath the world — dormant, waiting, and far from silent. Its awakening will define the future seasons... and decide who truly rules Arcano.
Essence is the “physical” form of magic in Arcano. It can:
Every choice you make — what you hatch, how you evolve, who you battle — reshapes how Essence flows through the Arcano world.
FACTION IDENTITY • PLAYSTYLE • CREATURES
Frost
Masters of control, slows and shields. Frost creatures bend time and tempo, freezing enemies in place while allies strike without mercy.
Inferno
Aggressive, relentless and explosive. Inferno creatures specialize in burn damage over time, armor-breaking hits and devastating ultimates.
Nature
The faction of resilience and recovery. Nature creatures heal, shield, cleanse debuffs and strike with toxins and spirit magic.
Storm
High-risk, high-reward burst specialists. Storm creatures chain lightning, stun, disrupt and land lethal crits before enemies can react.
Frost – Children of Eternal Ice
Frost creatures specialize in control, slows, shields and defensive counters. Their kits delay enemy ultimates, reduce speed and lock down threats.
Frostfang Whelp → Frostfang Alpha
A frontline wolf of glacial fangs and slowing howls.
Glacier Cub → Glacier Titanbear
Colossal shield generator that freezes incoming damage.
Snowstride Lynx → Snowstride Phantomclaw
Fast striker that blurs through blizzards to punish weak targets.
Cryo Serpent → Cryo Leviathan
Massive serpentine controller with wide-area freezes.
Moonlit Owl → Moonlit Frostwing
Backline support that grants vision, accuracy and chill.
Shardback Tortoise → Shardback Colossus
Unbreakable wall reflecting damage through icy spikes.
Polar Howler Pup → Polar Howler King
Leadership unit; empowers all Frost allies when howling.
Frostmoth Larva → Frostmoth Monarch
Debuff caster spreading frostbite across enemy teams.
Aurora Sprite → Aurora Spiritlord
Spiritual support weaving shields and mana-like Essence.
Icehorn Staglet → Icehorn Sovereign
Majestic controller that freezes entire lanes of enemies.
Inferno – Born of Flame and Ash
Inferno thrives on burn, armor-break and explosive finishers. They want the fight over in a blaze.
Ember Pup → Ember Hellhound
Fast burn applier that hunts weakened enemies.
Lava Wyrmling → Lava Doomdrake
Heavy AoE eruptions that melt frontline tanks.
Cinder Imp → Cinder Warfiend
Trickster who stacks burns and detonates them.
Blazebat → Blaze Reaperbat
Aerial assassin targeting backline supports.
Molten Beetle → Molten Ironclad
Armored bruiser that heats up when hit.
Ashborne Cub → Ashborne Direlion
Commanding roar increases all Inferno crit damage.
Sulfur Serpent → Sulfur Pyrohydra
Multi-headed hydra spitting corrosive fire.
Infernal Moth → Infernal Firewing
Spreads firestorms that linger across turns.
Volcano Crab → Volcano Juggernaut
Slow but unstoppable; erupts when brought low.
Flamehorn Calf → Flamehorn Overlord
Charges through lines, leaving trails of fire.
Nature – Life, Spirits & Renewal
Nature balances healing, shielding, poison and spirit magic. Perfect for players who like long, controlled battles.
Seedling Fawn → Ancient Grove Stag
Channels forest spirits to heal allies over time.
Thorn Cub → Thorn Direbeast
Defensive brawler; returns damage through thorns.
Mossback Turtle → Mossback Guardian
Slow but eternal; shelters allies under stone and moss.
Bloom Caterling → Bloom Queenmoth
Spreads pollen buffs that boost regen and magic power.
Spirit Foxling → Spirit Fox Ascendant
Ethereal support; cleanses allies and curses enemies.
Root Serpent → Rootcoiled Earthwyrm
Immobilizes foes with living roots and earthbind skills.
Breeze Sprite → Breeze Sylphlord
Increases team speed and softens enemies with wind cuts.
Verdant Lynx → Verdant Bladeclaw
Agile predator that poisons on every slash.
Petal Finch → Petal Bloomhawk
Ranged harasser raining petal arrows from above.
Stonepaw Cub → Stonepaw Wildlord
Sturdy bruiser growing stronger the longer fights last.
Storm – Wrath of Thunder
Storm is all about speed, crits and disruption. If you love going first and deleting key threats, this is your faction.
Sparkfang Pup → Sparkfang Stormwolf
Hyper-fast wolf chaining lightning between enemies.
Tempest Wyrmling → Tempest Skyterror
Sky dragon that calls down storms on entire teams.
Storm Imp → Storm Arcfiend
Disruptive caster interrupting enemy skills with shocks.
Thunderbat → Thunder Reaperbat
Sweeps the backline with screeching thunderwaves.
Shock Beetle → Shock Ironclaw
Armored disrupter reflecting lightning to attackers.
Cloudborne Cub → Cloudborne Thunderlion
Roars that supercharge Storm allies’ crit chance.
Volt Serpent → Voltstorm Hydra
Multi-strike serpent delivering lethal crit chains.
Stormmoth Larva → Stormmoth Tempestwing
Blankets the battlefield in static, stunning teams.
Gale Sprite → Gale Stormlord
Wind spirit controlling turn order and tempo.
Thunderhoof Calf → Thunderhoof Emperor
King of storm herds, trampling foes with charged hooves.
Every creature in Arcano travels the same core path: Egg → Baby → Young → Adult. Each stage upgrades stats, skills and visuals — but comes with a cost.
To evolve, you must perform the Essence Burn Ritual: parents are consumed, and their raw Essence is poured into the new form. The result? A more powerful Beast — but the previous stage is gone forever.
Each stage has 3 visual variants. Names and gameplay stats stay within the same species line, but the look and feel change for collection flex and rarity.
Later seasons expand the system with deeper traits, inherited abilities and legendary branching evolutions.
Egg
Crystallized Essence. 1 base visual.
Baby (3 variants)
First “alive” stage, basic skills unlocked.
Baby
Burn to ascend – stats & skills increase.
Young (3 variants)
Mid-stage fighter with core kit online.
Young
Final Essence Burn Ritual.
Adult (3 variants)
Battle-Ready form. Full stats & ultimate unlocked.
Adult is the form you bring into ranked battles, tournaments and future raids.
Frontline Creatures act actively with skills and attacks. Backline creatures provide passive buffs, auras and conditional effects (e.g. +Frost shields, +Nature regen, +Storm crit, +Inferno burn amp).
Arcano battles are cooldown-based with tactical decision-making around when to use skills, shields and ultimates.
Ranked ladders, tournaments and special rulesets enter in future seasons.
20% of all in-game spending is allocated to the player rewards pool distributed through events, tournaments and weekly missions.
SOUL powers breeding and advanced evolution. 20% of all SOUL spent is returned to monthly top performers via leaderboards.
Rotating seasonal events, rarity sinks and Essence spent in crafting ensure deflation and long-term economic stability.
15% of all GALA used on the Arcano platform is permanently burned.
This reduces total supply, reinforces scarcity and tightly links platform growth with GALA value over time.
Full on-chain tokenomics will be published in the upcoming whitepaper.
What you hatch and evolve in the early seasons will matter. Some of the rarest lines and variants will never return in the same form.